Hashing algorithm and cross-compilation
⚓ Rust 📅 2026-01-31 👤 surdeus 👁️ 1The std documentation is clear that the default hashing algorithm is not specified, so I cannot rely on it being the same across releases. But can I rely on it being the same across targets for the same release? The case I have in mind is when generating a static hash table during the build, where the hash function must match across the two platforms in case of cross-compilation.
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