Much too long a method?
โ Rust ๐ 2026-03-29 ๐ค surdeus ๐๏ธ 9I finally have my initial project to the point that it appears to run, is properly formatted, and passes clippy without complains. And I got enough help to put it up on github. Which gets to the quesiton I am now asking.
In Rolodex/src/rolo_window/person_gui.rs at main ยท JoelHalpern/Rolodex ยท GitHub there is a person_update function, called from my main iced update function. It is so long as to be hard for me to understand, and I know what it is doing. I could take the longest part out into a separate function, but it would still be a monster. Am I doing something fundamentally wrong, is there a technique I am missing, or is this just what happens with iced update methods?
Thanks,
Joel
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