Tactics - 2D Tile based network Game - in Progress
โ Rust ๐ 2026-05-28 ๐ค surdeus ๐๏ธ 4Tactics, is
Bildschirmaufzeichnung vom 2026 05 28 14 39 13
a small 100% Rust - Based Tile-Game; With a custom Bitter-Engine.
The Repo is entirely free to use or modify, basically modify the Repository as you like as per usual, for when i talk about my projects i share here - besides TrueOS (ofcourse).
Pull-Requests to the Repository are welcome, in case you want to share something back.
No Window or System is jet full-featured; but some basics have been taken care of.
Within the Repository on GitHub you will find:
- WorldEditor
- WorldGenerator
- ActionEditor
- LoadScreen
- AnimationPreview
- DemoWorld
- ...
https://github.com/t4ce/tactics
That screenshot shows the LoadScreen.
I coded the games graphics against an Adapter API that is speaking WGPU right now, however the GFX API subset is just Scissor and Blend but relatively good.
You would only need to clone the repository and run cargo run . There is a --shader experiment uncompleted, so maybe you would like to bring that to the game, as i did not have the time jet ![]()
Regarding the Assets:
Tiny Swords by Pixel Frog on itch.io: yes, you can use the free pack in your game, including a commercial game. The page says the asset pack can be used in personal and commercial projects, and you may modify the assets. Credit is not required, but appreciated.
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