Feedback wanted: deterministic Rust decision kernel with replayable audits
โ Rust ๐ 2026-06-27 ๐ค surdeus ๐๏ธ 1I built Calybris Core, a small Rust crate for systems that need to explain and replay why an action was allowed, substituted, or rejected.
Repo: GitHub - emirhuseynrmx/calybris-core: A Rust decision engine for auditable policy decisions, model routing, tamper-evident logs, and budget accounting. ยท GitHub
Crate: crates.io: Rust Package Registry
Design write-up: Building a Replayable Decision Kernel in Rust - DEV Community
It is not an LLM framework, not an exchange, and not a strategy engine. The goal is to be a small deterministic core primitive that a larger system can embed.
I would especially like feedback on:
- whether the API boundary is clear
- whether โproof-carrying decision coreโ is misleading
- whether the replay/audit guarantees are named precisely enough
- whether WAL/keying/budget responsibilities are split correctly between crate and caller
1 post - 1 participant
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