Need ideas for my narrative authoring tool
⚓ Rust 📅 2026-07-05 👤 surdeus 👁️ 2I'm currently hitting a mental block here because I rushed the development with little planning.
So far, what you see in this picture below is all what I had planned before.
It is a narrative authoring tool. Which is part of my other plan for a godot-rust extension project. My main goal is to help create a productive environment for narrative games. Letting writers and programmers be able to work independently without having such big compromise when it comes to integration by having the extension enact as a mini runtime narrative engine in itself.
While the tool itself is part of my bigger plans. I've decided to make it be as independent as possible. Outputting the work as a JSON. Which other applications could parse.
I provided the whole context here, because I think I would post more about this in the future.
Anyways, what I would need right now are ideas on what the editor should be, what should it edit, etc. Suggestions are appreciated!
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