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This bug caused data corruption for me. It's really nasty, and I can not believe it compiles. Even asking for "help" on SO about this has given me no answers as to why it even compiles.
#![allow(non_camel_case_types)]
#![allow(non_snake_case)]
#![allow(unused)]
use PlayerItemTypes::*;
pub enum PlayerItemTypes {
MAGIC_LAMP,
DEATH_DOLL,
SCROLL_OF_EXIT,
}
impl PlayerItemTypes {
pub fn GetDisplayName(&self) -> &str {
return match (self) {
//MAGIC_LAMP => "Magic Lamp", // should warn about non-exhaustive
DEATH_DOLL => "Death Doll",
SCROLL_EXIT => "Scroll of Exit",
}
}
}
fn main() {
}
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