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Hello!
I was surprised to find out that there's a code_review
category here. I don't work with Rust professionally (hence I don't have Rust colleagues to push me) so it would be amazing to get some feedback on how I'm doing!
I made a small project for fun to explore WASM - GitHub - vimlucid/twors: Simple 2D render engine based on canvas and WASM written entirely in Rust
I'm mainly interested in feedback for Rust specific patterns, but any general observations will also be appreciated!
renderables
and transform
properties, but the macro code is what's important for the review!2 posts - 2 participants
🏷️ rust_feed