Async Rust with Tokio I/O Streams: Backpressure, Concurrency, and Ergonomics

⚓ Rust    📅 2025-10-06    👤 surdeus    👁️ 4      

surdeus

I just published a blog post about async I/O in Tokio — covering how backpressure, concurrency, and I/O loops interact under the hood.

If you’ve ever wondered why select! might block reads, or how to design ergonomic async streams in Rust, this might resonate.

Would love to hear feedback, alternative patterns, or war stories from folks building async systems.

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