Is there a way to consistently measure cargo check times, apart from my gut feeling?
⚓ Rust 📅 2025-10-09 👤 surdeus 👁️ 5I had troubles with compile times before. Running cargo check --timings made me notice one executable was particularly slow. I moved it into another crate, and timings dropped like by a factor of 4. From being unable to save & check (the editor would timeout waiting the language server), I got to acceptable latency in the editor.
I started a new project, and tested Zerocopy. Then tried switching to Serde. Doing this, I replaced custom serializations with derive macros (Serialize, Deserialize). Saving latency grew times more again. Like several seconds between Ctrl+S and seeing colored underlines appear or go away.
I understand that cargo llvm-lines is irrelevant here (it does not include how many times derive macros run), just how much code they produce. (And in my tests, lines count grew by 14%, not n times, as I see in the editor.)
cargo check --timings also seems to not reflect anything, because both versions, with Zerocopy & my own serializers, and Serde's derive macros, saved roughly the same time, like 27s from scratch, and 2.7s incrementally.
Is there a way to measure this incremental save-check latency in Rust projects at all?
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