Need help wrangling raylib

⚓ Rust    📅 2025-10-13    👤 surdeus    👁️ 1      

surdeus

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I've been trying to use the raylib crate, but I've been butting up against a pretty nasty issue: RaylibHandle::window_should_close() simply refuses to return true for some reason. I can circumvent it for the escape key myself, but the close button on the window is unresponsive and I don't know what to do. I suspect it might have something to do with me accidentally compiling a dev build of raylib instead of 5.5 and cargo... I don't know, "capturing" it? What I do know is that I'm seeing INFO: Initializing raylib 5.6-dev in the console when running my program, and compiling the correct version and rebuilding doesn't seem to fix it.

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